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Mastering Development

Why is Glew not finding OpenGL headers in MacOS Catalina?

Upgrading to Catalina has broken my build and three days of searching has not solved the problem. The code worked fine pre-Catalina. The specific error I’m getting is /usr/local/include/GL/glew.h:1217:14: fatal error: ‘OpenGL/glu.h’ file not found # include <OpenGL/glu.h> ^~~~~~~~~~~~~~ /usr/local/include/GL/glew.h:1217:14: note: did not find header ‘glu.h’ in framework ‘OpenGL’ (loaded from ‘/System/Library/Frameworks’) My glew is […]

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Mastering Development

XPC call retry mechanism

My installer load XPC service and XPC client that attempt to call remote xpc method on that service. However, the service my be loaded arbitrarily and the client may get invalid connection since the service hasn’t loaded yet. So far I haven’t found any way get service-load indication, so I’m calling the retry method recursively […]

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Mastering Development

Job arrays and shell script with only some parallel steps

I am working with the following .sh script which I submit using sbatch. Pairwise_3_P_a.do and Pairwise_3_P_c.do are linear steps that should be run only once, but Pairwise_3_P_b.do uses an array. I am having problems with Pairwise_3_P_c.do being run before the array is done. Is there a way to fix this script using –wait or the […]

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Mastering Development

Chrome Extension Admin Install – Change State to Enabled

I’m administratively installing an extension for my end-users by adding a registry entry to my machines to install a Chrome extension. For the installation mode I’m using normal_installed mode. HKLM:\Software\Policies\Google\Chrome\ExtensionSettings<Extension ID>\ installation_mode – normal_installed So when you do this the extension is installed but it is disabled by default. Is there a way to enable […]

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Mastering Development

ArrayList

I am new to android sqlite Database. I have data fetched from my sqlite database in ArrayList<HashMap<String,String>> Now I want to convert each object of the above to String[] How do I do this? Any help would be much appreciated!

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Mastering Development

JOIN query from scripts in SQL / Impala

I’d like to create somewhat complicated queries for different projects. These have a base structure but then add their own specifics. For the most convenience, I’d like to save a base query script that does depend on a few parameters, but isn’t stored as a view. And then I’d like to use that base query, […]

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Mastering Development

How do I make my Player move in the direction of the camera?

This is the script for the camera transform.position = transTarget.position; float h = speed * Input.GetAxis("Mouse X"); transform.Rotate(0, h, 0); And this is the script for the movement ` if (Input.GetKey(Up)) { GetComponent<Rigidbody>().velocity += movement; } if (Input.GetKey(Down)) { GetComponent<Rigidbody>().velocity -= movement; } `

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Mastering Development

Reactive Form – how to fill mat-select control with object?

I would like to build a reusable form for creating and editing a customer. The form includes mat-select to assign the customer’s advisor. I would like to save a full advisor’s object, that’s why I assigning a full object to [value] property. The problem is when I try to edit data – I can set […]

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Mastering Development

Problem connecting DBeaver to Apache Ignite Database server, handshake failed

I am new to apache-ignite DB and Dbeaver. I was trying to connect to existing apache-ignite DB from newly downloaded DBeaver IDE. First you have to choose the type of DB connection (you are given option to choose, like PostGre, Apache-ignite, etc) in my case I choose apache-ignite. On next step, you have to fill […]

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Mastering Development

How to use regex to extract boolean operators followed by words until the next operator?

I’m trying to put together a relatively simple expression for extracting boolean string operators (AND, OR, NOT, etc) coming from user input, in a way that the resulting array of matches would contain words and the preceding operator until the next operator: const query = ‘lorem AND ipsum dolor OR fizz NOT buzz’; results should […]